SERVICES

VIRTUAL REALITY

Virtual Reality, is a technology where the visual sensors of the user are manipulated through the usage of various tools (screen, glasses etc.) and making the user feel as if they are physically present in the environment that is digitally created. We can completely transfer the reality perception of the user from the real world to a virtual world, enabling our users to have intense, memorable, and unique experiences through this interaction.

  • Game: Virtual Reality technology turns the player into the character in the game. Players need to be aware of their surroundings and act accordingly towards the goal of the activity.
  • Marketing: With this technology, brands can offer unique experience to each customer and communicate the message in a smart and efficient way.
  • Education: Virtual reality technology has a wide range of use in education field. From experiences that make education enjoyable for students to occupational safety or training of new staff, we are creating projects in various fields.
  • Architectural Visualisation: Through virtual reality technology, we can show a new building or a house at the project stage to potential customers. Customers can walk around the house, see different rooms and interact with furniture in the space. This way, customers can easily look around the apartment on different locations or visit an incomplete apartment to see how will it look like at the end of the project.
  • Health: The transportive experience of VR can virtually whisk patients away and encourage specific behaviors that can be hard to repeat in sterile hospital environments. Every move a patient makes is analyzed and quantified, which enables patients and clinicians to, capture baselines, track recovery, and utilize new information to personalize treatment.
  • Travel: Users can visit anywhere they want to see with virtual reality glasses. These could be virtual spaces created on computer or real spaces filmed by 360° cameras. Interior of a factory, a beach on South America, a peak on Himalayas, a fairy-tale world, or Mars… Any place you want to be is at your fingertips.

AUGMENTED REALITY

Augmented reality presents surrounding, and view of users enriched with computer graphics with various tools (glasses, tablet screen, telephone screen etc.). Instead of single point-of-view in traditional broadcasts (photos, videos etc.), visuals are constructed uniquely for perspective of each user and the experience is provided.

  • Game: Users can play games created with virtual content with augmented reality glasses or tablets they are holding. A user in living room can fly a plane on the desk and transport passengers from one country to another.
  • Marketing: Brands can use augmented reality technology for promotion of their products. Users can turn their tablet or phones to product and receive information about the product or interact with the product.
  • Education: Digitalized education experience where students can participate with glasses or tablets is more fun, attractive, and interactive method compared to traditional education methods. This way, students can freely analyse 3 dimensional objects created with computer software in class environment.
  • Health: AR display is able to combine the digital and physical worlds to effectively allow surgeons to look underneath a patient’s skin. It’s the closest thing you can find to X-ray vision in the real world.
  • Travel: Imagine your plane has just landed, or you step out of the bus/train/car in an unfamiliar place, wondering where to go from there. If you have a travel app with AR, you can point your device at the transportation object to get directions, see route information, where the next stop is and places of interest.

360° VIDEO / ANIMATION

With 360° video/photos, we can shoot desired space for desired time or create a virtual animated space and users can watch these videos or photos with virtual reality glasses or on any website. Spherical camera records all surrounding in 360° panoramic format. This way, users can easily turn their heads to where they want to look or scroll with mouse to observe.

Additionally, we can add interactive components to videos and photos and offer more intense experience.

EDUCATION

Demand for education materials supported by technological tools is on the rise. In schools, traditional education content is being replaced by the new generation content where students can interact, hear, touch, and experience the subject material. This way, class content becomes more effective, memorable and easier to participate in.

Digitalized education experience where students can participate with glasses or tablets is a more fun, attractive, and interactive method compared to traditional education methods. This way, students can freely analyse 3 dimensional objects created with computer software in class environment.

Simulation-based learning takes online learning to the next level. It’s ideal for situations that are enhanced by introducing a virtual reality component, especially when you want the learning but don’t have the space for it.

This process can make the user feel like they have acres of room when in reality everything they are doing is taking place within a few physical feet.